Bus transit

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Bus transit is an alternative method of transport on the MRT server. Buses are made to connect cities and towns together by roadways. On the Old World, most lines start or end at the Spawn City Bus Depot, however. not all lines do this.

New World

Companies

Company Name Cities Served1 Routes2 CEO First Operational Route
BaseBus 17 3 Baseball02 June 2017
RegioLinQ 4 2 autobus22 December 2014
IntraBus 9 18 KittyCat11231 October 2016
LeafTransit 17 13 sesese9 November 2015
Northwest Regional Transport 3 3 PtldKnight August 2017
Prime Bus 61 29 woorich999 January 2018
SEAT 17 9 CodyHM May 2018
RedLine Buses 85 14 mine_man_ August 2018
1. ^ Airports are counted as part of a city. If a city is served only by an airport -> city route, the city is not counted.
2. ^ Only including routes with 2 active destinations in 2 different cities. If a route goes from one part of a city to another (ex. the IntraBus route from Whiteley - Turing Square to Whiteley - IntraRail station), the route is not counted.

Old World

Route numbering

All buses on the server are numbered with their route, which distinguishes them from other routes. The following system is used to assign route numbers:

All bus routes must be owned by an overarching transit authority. These transit authorities then receive a two-letter code that distinguishes them from other companies. These companies will then be listed below alphabetically by prefix.

Once a prefix is determined, the route number is assigned. Companies may devise their own numbering system, however all routes must follow these rules:

  • Numbers must be positive integers (1, 2, 3...)
  • Numbers may not be less than 1
  • Numbers may not be greater than 99
  • Branched routes are allowed, but they must use letters A, B, C, etc at the end, and these branches must use the letters in sequential order (so you can't have route 3Q without first having 3A though 3P).
  • Numbers do not need to be in sequence (you can have a route 68 without needing routes 1 through 67).
  • If a number is used that is less than 10, it shall be zero-padded (01 through 09 shall be used rather than 1 through 9). This only applies to signs. On the wiki, use {{bus}} to distinguish your company's lines.

Then, the route number looks like this: XXNN, where XX is the company prefix and NN is the route number.

Routes managed by the Spawn City Transit Authority do not have a letter prefix and are instead simply numbered 1 through 99.

Companies may also request a color scheme used to identify their lines.

Current company prefixes

C

  • CB: chiefbozx transit authority (managed by chiefbozx) - Color: crimson ( 1  through  99 )
  • CC: Crystal City Transit Authority - Color: silver ( 1  through  99 )

M

MB MBT, managed by Matthieu_Dinh - Color: purple bus( 1  through  99 )

N

R

S

  • SE: South-Eastern Busses (managed by SET Division) - Color: orange ( 1  through  99 )

T

  • TE: Time Express (managed by Omricon) - Color: navy ( 1  through  99 )

Z

  • ZA: Minetopia Transit Authority (managed by theon502) - Color: black ( 1  through  99 )

Non-lettered

  • Spawn City Transit Authority - Color: gold ( 1  through  99 )

Current routes

Line Destination(s)
 1  Spawn City to Orwyn via  G10  Robin's Hill and Big Lake
 2  Spawn City to  G2  MRT International Airport via  Y10  Parkour, Shadow Falls, Minetown, Fairfax and  Y2  Hardesty
 3  Spawn City to Arisa
 4  TBD (Proposed destinations:  G17  Oasis,  R5  Hollis Swamps,  B8  Sandstone Fair)
 5  Spawn City to  R12  Talihina via  R9  Silver Spring and  R11  Crystal City
 6  Spawn City to  B19  Inchmuir via  B16  Y18  Miningstone
 7  Spawn City to  Y21  Hillside-Pagoda via  Y19  Amphitheatre,  Y20  High Hoopsville and MineCity
 8  Spawn City to Ghasts Stadium via  G25  Chargestone-Kipener
 9  Spawn City to Eisitasi
 10  Spawn City to  B2  North Edge via  B5  Woodzy Beach