Olympics/Event Rules

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Summer Olympics

Archery

  • Athletes will shoot an arrow at a 5*5 target located 100m away
  • Arrows landing in the centre will award 3 points
  • Arrows landing in the middle ring will award 2 points
  • Arrows landing in the outer ring will award 1 point
  • All misses will award 0 points
  • Each athlete will take it in turns to complete a cycle
  • The event will be played for 5 cycles
  • The athletes after 3 cycles with the most, 2nd most and 3rd most points will receive gold, silver and bronze respectively
  • In the event of a tie for 1st, 2nd or 3rd, the players tied will continue to take it in turns until one player has more points after a cycle

Diving

  • Athletes will stand on a platform 100m high and at least 7m away from a 7*7 target
  • Athletes will jump and aim for the centre block of the target
  • Athletes will score penalties depending on how far they land from the centre
  • For each block on the x-axis away from the centre, the player will receive a penalties
  • For each block on the z-axis away from the centre, the player will receive a penalties
  • The x-axis and z-axis penalties will be added to give the total penalties for each dive
  • If the athlete misses the pool they will receive a 10 point penalty
  • Each athlete will take it in turns to complete a cycle
  • The event will be played for 5 cycles
  • The athletes after 3 cycles with the most, 2nd most and 3rd most points will receive gold, silver and bronze respectively
  • In the event of a tie for 1st, 2nd or 3rd, the players tied will continue to take it in turns until one player has more points after a cycle

Elytra Flying

  • Athletes will race one at a time a start line and to the finish line through 20 5 block diameter rings
  • Athletes will receive penalties if they miss a ring, have a false start or landing mid-race
  • For a false start, a 50 second penalty will be awarded
  • For each missed ring, a 10 second penalty will be awarded
  • For landing mid-race, a 5 second penalty will be awarded
  • The Athlete with the fastest, 2nd fastest and 3rd fastest time after penalties will be awarded gold, silver and bronze respectively

Golf

Horse Racing

  • Athletes will play to the The Whitechapel Cup Racing Rules
  • Athletes are NOT allowed to summon artificially enhanced horses, the only horses allowed are those bred from horsed spawned in with spawn eggs or found naturally
  • Sabotaging another athlete will result in instantaneous disqualification
  • The Athlete with the fastest, 2nd fastest and 3rd fastest time after penalties will be awarded gold, silver and bronze respectively

Marathon

  • Athletes will line up at the start line and race to be the fastest to complete the course
  • Any athlete that false starts will be disqualified
  • Any athlete that comes off the marathon course will be disqualified
  • The athlete with the fastest, 2nd fastest and 3rd fastest time will be awarded gold, silver and bronze respectively

Parkour

  • Athletes will be randomly sorted into 2 player head to heads
  • The athletes will race on their own individual parkour course head to head
  • Sabotaging another athlete will result in instantaneous disqualification
  • The athletes will have 3 minutes to complete the course
  • The fastest athlete in each head to head will progress onto the next round
  • If neither athlete complete the course in under 3 minutes, whoever is the furthest through the course when the 3 minute timer ends will be declared the winner of that heat
  • The winners of the semi-finals will race head to head in the final
  • The losers of the semi-finals will race head to head in the bronze medal match
  • The winner of the final, the loser of the final and the winner of the bronze medal match will win gold, silver and bronze respectively

PvP

  • Athletes will be randomly sorted into 2 player head to heads
  • The athletes will be equipped with an iron sword, a stack of steak and full iron armour
  • The athletes will attack each other until one kills the other
  • The surviving athlete in each head to head will progress onto the next round
  • The winners of the semi-finals will race head to head in the final
  • The losers of the semi-finals will race head to head in the bronze medal match
  • The winner of the final, the loser of the final and the winner of the bronze medal match will win gold, silver and bronze respectively

Rowing

  • Athletes will race along a course to try to complete the course in the fastest time
  • Sabotaging another athlete will result in instantaneous disqualification
  • The athlete with the fastest, 2nd fastest and 3rd fastest time will be awarded gold, silver and bronze respectively

Swimming

  • Athletes will race along a 50m length pool and try to reach the other end in the fastest time
  • Sabotaging another athlete will result in instantaneous disqualification
  • False Starting will result in instantaneous disqualification
  • The athlete with the fastest, 2nd fastest and 3rd fastest time will be awarded gold, silver and bronze respectively

Track Racing

  • Athletes will be randomly sorted into heats of up to 4 athletes
  • Each athlete must race around the track in the fastest time possible
  • The fastest athlete of each heat will advance to the final race
  • The athlete with the fastest, 2nd fastest and 3rd fastest time in the final will be awarded gold, silver and bronze respectively

Sumotori

  • Athletes will play to the The MRT Sumotori Association Single-Elimination Tournament Play rules
  • Athletes will be randomly sorted into 2 player head to heads
  • The winners of the semi-finals will race head to head in the final
  • The losers of the semi-finals will race head to head in the bronze medal match
  • The winner of the final, the loser of the final and the winner of the bronze medal match will win gold, silver and bronze respectively

Karting

  • Players will abide by NasKart rules.
  • Players who finnish 1st, 2nd, and 3rd would get gold, silver, and bronze respectively.

Winter Olympics

Skiing

  • Athletes will attempt to get to the bottom of the ski hill as quickly as possible avoiding the orange cones using a boat.
  • A ski hill must be a step hill made up of snow and small amounts of ice, with cones placed on top to make it harder for the skier to ski.
  • For each cone you hit, you will receive a 3 second penalty which will be added on to your final time.
  • The players with the three fastest times would get gold, silver, and bronze respectively.
  • It is not a rule, but it is recommended that you do this in third person.

Hockey

  • The objective of the game is to push a sitting dog inside the opponent's goal.
  • Each goal is one point
  • You cannot make the dog stand up
  • If the dog gets stuck into a corner, use the pistons on the side walls to push it out.
  • Games are 5 minutes long
  • If the game is still tied after 5 minutes, it goes to sudden death. (First person to score wins)
  • This game is played 1v1
  • It is recommended to play in adventure mode.
  • You may not punch the dog
  • After each point and at the beginning of the game, the dog should be placed in the middle, and players should go to the opposite sides of the rink. Then you should count down from three, and the game begins.
  • The 3 players which advance the most in the bracket would get gold, silver, and bronze respectively.

Spleef

  • Players must abide by the Major League Spleef rules.
  • The 3 players which advance the most in the bracket would get gold, silver, and bronze respectively.

Indoor PvP

  • Athletes will be randomly sorted into 2 player head to heads
  • The athletes will be equipped with an iron sword, a stack of steak and full iron armour
  • The athletes will attack each other until one kills the other
  • The surviving athlete in each head to head will progress onto the next round
  • The winners of the semi-finals will race head to head in the final
  • The losers of the semi-finals will race head to head in the bronze medal match
  • The winner of the final, the loser of the final and the winner of the bronze medal match will win gold, silver and bronze respectively

Ice Skate Racing

  • Athletes will be randomly sorted into heats of up to 4 athletes
  • Each athlete must race around the track in the fastest time possible
  • The fastest athlete of each heat will advance to the final race
  • This sport is exactly like track racing, but players will be racing/running on ice.
  • The athlete with the fastest, 2nd fastest and 3rd fastest time in the final will be awarded gold, silver and bronze respectively

(Winter Olympics) Elytra Flying

  • Athletes will race one at a time a start line and to the finish line through 20 5 block diameter rings
  • Athletes will receive penalties if they miss a ring, have a false start or landing mid-race
  • For a false start, a 50 second penalty will be awarded
  • For each missed ring, a 10 second penalty will be awarded
  • For landing mid-race, a 5 second penalty will be awarded
  • The Athlete with the fastest, 2nd fastest and 3rd fastest time after penalties will be awarded gold, silver and bronze respectively

Curling

rules will be published for curling soon. (Ice Golf May Replace this sport)