Talk:West Ocean Partnership

From Minecart Rapid Transit Wiki
Jump to navigation Jump to search

Membership

To request membership, leave a comment under this topic with the name of your town/city and its location. Alternatively, speak to BaronThamesBank or thomasfyfe in game.

May Heampstead join when it reaches councillor? Its in the mesa on the bottom left corner of the ocean. D e r p y _ M e l o n
Hello Derpy_Melon, you're in the area so should be possible. Please contact us again when you reach councillor and remember the line with time of post when posting here :) BaronThamesBank (talk) 17:00, 1 July 2016 (GMT+1)
Heampstead Got Councillor, Can It Join? D e r p y _ M e l o n 18:16, 20 July 2016 (EDT)
Welcome Heampstead to the West Coast Partnership! BaronThamesBank (talk) 15:00, 29 August 2016 (GMT+2)
Hey I am leeuweb owner of Pamsterlin (C75) I am Councillor could i join the WOP?
You're already in it mate :) Thomasfyfe (talk) 06:46, 17 October 2016 (EDT)
May Oasis Sands join it has reached councillor -Conn Conn 2005

City Plans

Use this topic to notify other members about your city plans. By providing city planning information, you can make others aware of your intentions and discuss any planning clashes with another city.

Falloway

Hello, here are my current plans for Falloway. I hope this gives an impression of the state of my town currently, and what my plans for expansion are. The town's Northern border has been discussed and approved earlier by TrainPro (Mayor of Helix Bay), however road connections will need to be proposed and approved. If you have any questions or concerns, please leave a comment below.

Thomasfyfe (talk) 22:58, 13 January 2016 (UTC)

Green = Current Territory,
Yellow = Planned Territory
Red = Current Roads,
Orange = Planned Roads
Maritime boundaries, takes into consideration planned territory

Daneburg/Mecklenburg SMP

Hey, this is the first proposal for our plans to integrate tar in to the area. The main part of this is the river (marked with ocean blue on the map) that will serve as a nice realistic border between Daneburg, Train's town and Mecklenburg.The other important part is the purple track which is a smaller river (similar size to the ones minecraft generates). I will do the main river realistic with curves, terraforming - no channel! The red/black is where the WOP hq will be built. The brown/orange like colour is just me correcting mistakes in paint, please ignore it. :) There are still some tracks for Auto's warp train and Citirail to be arranged. Tar and I can figure that out later though. As for expansion Train, you will be able to expand to the east/southeast. Tar, southeast - so there should be enough space for all your fantastic plans! :D I hope to get positive respons from you (and MishkaMan, mayor of Kolpino) so I can start the terraforming work! Last, I think it would be fun for all of us to get tar to the area with his company and building skill.

BaronThamesBank (talk) 20:40, 18 January 2016 (GMT+1)

Proposed river between Daneburg and Helix Bay

Kolpino Downtown Plan

Screenshot 2016-02-15 14.34.55.png

This is MishkaMan's plan to complete the western part of Kolpino City. Please contact me in game or here if you need to discuss more. The red lines represent the city limits and I won't be building west, north, or south of them. Only inside of them.

Espil

Espil Town Plan

Most of Espil's expansion for the first half of 2016 will be focused on getting to the ocean and developing the downtown. Some time will be spent on a suburb to the east of Espil. B750 has to be approved at a GSM to get to Glenbrook and B751's future is uncertain. The Esti Mi (Espil's metro) will serve Espil in routes following the roads for ease of use. InDev (talk) 21:22, 20 January 2016 (EST)

Falloway-Helix Bay (Possibly Daneburg) Maglev Station

Hey! I'm going to start a transit company using warpmaglevs. I need to find an area for the Falloway-Helix Bay station (which will be underground). We have three options: North Falloway, between Falloway and Helix Bay and North Helix Bay. http://wiki.minecartrapidtransit.net/index.php/File:Falloway-Helix_Bay_Maglev.png

Hmm, I would not like to have Station 2 as it is simply at the bell mouth of my Anarchical Bay, and I would not like it as I have plans for that Bay and not to limit my ocean access. I would instead prefer Station 1 (probably because its in my town), as it also presents an opportunity to serve Southern Daneburg too. The Anarchic island Station 1 lies on could be dedicated to the station as well. TrainPro (talk) 17:13, 18 February 2016 (ACT, UTC+8)
Hey, first I assume it's Yellow speaking. Make sure you put a "signature" when using discussion pages. :) Anyway I don't want to sound negative but I'm not a great fan of the idea. First of all I think we have enough transport networks for the area already (with more to come). Also both the MRT and the RaiLinQ connection from Daneburg run just about that route. Good luck with the maglev anyway! :) BaronThamesBank (talk) 12:50, 19 February 2016 (GMT+1)
To clarify with Baron, yes that was Yellow speaking, I had a discussion with him about this about yesterday (as of this message). To be honest, I would perfectly be fine with it, I could be another transport hub, who knows. As for this actual plan, we will leave it up for discussion. TrainPro (talk) 20:16, 19 February 2016 (ACT, UTC+8)
As Baron denied the idea, station 3 has been chosen. Now I need to speak with Fyfe. -Yellow

West Ocean Naval Alliance

Maritime Boundaries Map

I'm making a maritime boundary map, more for role-play purposes than any importance. I've already defined Falloway's maritime borders (see map). If you send me a rough outline of your city's water borders, I'll add them to my map. Thomasfyfe (talk) 01:15, 24 January 2016 (UTC)

Flags/Banners

I'd like to propose the official West Ocean Partnership flag banner as this: http://www.needcoolshoes.com/banner?=iacyms.

The flag's colours consist of blue, grey and green. The blue represents the ocean, grey as the Circle line and green as the land. The flag gives a rough representation of the geographical region of the three founding cities (and area of most member cities so far). This banner can flown in your town to represent membership or used in embassies or any other WOP building. Let me know what you guys think.

Thomasfyfe (talk) 01:43, 24 January 2016 (UTC)

+1 InDev (talk) 21:02, 24 January 2016 (EST)
+1 I'll stick a flag like that on the WOP hq. The building is built as a shell and will be pasted within the next few days. BaronThamesBank (talk) 13:12, 25 January 2016 (GMT+1)
Sorry for the late response, but +1 TrainPro (talk) 01:33, 6 February 2016 (ACT, UTC+8)

Additionally, feel free to link to your town/city's banner below.

City Banner Link
Falloway http://www.needcoolshoes.com/banner?=cahFhgpj

A6 Replacement

Okay, so Han left the server unfortunately and gave up many of his things (eg. Janghwa has been given to Member_Me). A6 unfortunately will probably not be constructed because of Han's absence. A6 (if you didn't know) was a planned highway that was supposed to run from Janghwa City to Ilirea running between the Mesa line and the Circle Line. Are you guys interested in starting up some sort of southwestern highway to replace A6 and connect all of us? InDev (talk) 21:15, 12 February 2016 (EST)
If this is going to be built it will have to be pushed east round Daneburg since I do not have space for it from where the river is and westwards. That said I think a motorway is a good idea but personally got a lot of projects running so think we should push it to some point in the future. Then we could do it as a collaboration where we all built a part so that we don't have one person (like han) who needs to do the whole thing. BaronThamesBank (talk) 10:27, 14 February 2016 (GMT+1)
Well, why not we instead have a WOP 'Highway', and then the 'other part' of the A6 can branch off 'somewhere' within the highway, I have planned provisions for my part *to accommodate the different handed-ness of traffic*. TrainPro (talk) 21:45, 17 February 2016 (ACT, UTC+8)

Airport?

So I've finally reached a rank eligible for an airport, and I was thinking that either I could make my own separate airport, or designate it as a WOP airport. Any ideas? :P InDev (talk) 22:16, 30 June 2016 (EDT)

I have no plans for having my own airport so a "West Ocean Airport" would benefit me. It would still be your airport but for Falloway, it would simply be designated officially as the nearest airport. I'm quite a distance away from you so there may be closer cities to me with future airport plans. Speak to neighbouring towns and see what their plans are too. Thomasfyfe (talk) 07:01, 1 July 2016 (EDT)
I know I'm not a member, but the name might be too similar to Western Ocean International Airport on the old world. Ben6331 - Mayor of Ben Nation and Director of Towns and Cities since 2015 (talk) 08:19, 1 July 2016 (EDT)
Too similar to Western Ocean INternational. CHange name and send the proposal to staff before starting any planning. --Cortesi (talk) 09:11, 1 July 2016 (EDT)
Hey Indev, personally I have no plans for an airport at all so similar situation to Thomas here. I think you building one and MishkaMan proposing one on the eastern side of Kolpino is also more than sufficient. Can I ask where you want to locate it? Would be cool (if possible) to have it close to the RaiLinQ line, could give a fantastic train connection from the south. BaronThamesBank (talk) 17:00, 1 July 2016 (GMT+1)
I'll upload a map tomorrow, but I'm thinking either having it to the west of Espil (where I might have an airport express) or to the east (though I originally wanted to build a suburb there). InDev (talk) 23:18, 1 July 2016 (EDT)

South Desert Tunnel System

(Done with help from TrainPro)

I have an idea to connect all towns around the southern desert with tunnels.

These are the towns:

Avaion  M20  Avalon

Helix Bay  C77  Helix Bay

Falloway  C76  Falloway

Pamsterlin  C75  Pamsterlin

4 Roads will go into the middle of the desert so you can easily go from Pamsterlin to falloway by Car. Leeuweb (talk) 05:35, 17 October 2016 (EDT)


I'm not against your idea but without a map I'm pretty much lost as to what you are proposing exactly. Just to inform you of a couple of things:
  1. Check out my Falloway plans as I've included a road connection to Pamsterlin as an option.
  2. A road tunnel system would be subject to the same rules as an overground road network. As it sounds like you'll be connecting over large distances, staff permission may be required.
Thanks, Thomasfyfe (talk) 06:46, 17 October 2016 (EDT)
Suggested Map of road tunnels by leeuweb.
From what I understand from leeuweb (spoke to him in game), there will be a large central underground roundabout in the middle of the desert, and roads will radiate out from that roundabout to connect to the respective towns. TrainPro (talk) 21:27, 17 October 2016 (ACT, UTC+8)
So we dont have another road like the one between Sealane and Segville that was all underground I think these roads should be above ground for realism and since the space is unoccupied. --Ptld | "That is our Comment, We welcome Yours." ~Fred Nutter (talk) 10:24, 17 October 2016 (EDT)
Or maybe I could repropose B753 to go south from Espil into that area InDev (talk)
Yeah you should InDev, I am still waiting for it... TrainPro (talk) 11:36, 18 October 2016 (ACT, UTC+8)
Maybe another plan, using metro's instead of cars, i recently got mayor so i can make a centre town. - leeuweb
Well, i dont know if you can even make a nearby second town in the first place, due to its proximity. Secondly, why would we need another metro if there is already the MRT... Thirdly, not everyone is yet at Mayor... Fourthly, there would need more road connections rather than metro. Just my 2 cents. TrainPro (talk) 09:07, 20 October 2016 (ACT, UTC+8)