User talk:Chiefbozx/Road signs

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<3

I think this idea is great. It would make it much more realistic if they were all standardized and easy to recognize. We should also add food, gas, etc. signs as there are on the US Interstate System.

--Hawksfan1010 (talk) 15:27, 16 September 2013 (EDT)

Those should probably be categorized as General or Optional information signs and would be  blue  roadside signs. I want to create a color scheme that is small (and easy to remember) but informative (easy to figure out what a sign is from a distance). chiefbozxtalkcontibs 15:52, 16 September 2013 (EDT)

I is in favor. :D -Sam

Awesome! chiefbozxtalkcontibs 00:13, 17 September 2013 (EDT)

As the guy that started the road craze, I like this idea. But White should also be there for Pedestrian Crossing-accessible "exits" (aka, Spawn City Highway). Also, make it where you're encouraged to make a visual exit sign that shows the exits of an up ahead interchange, for example when two InterMaps connect to eachother (what I did for I-101 NORTH to I-0). -Benie

 White  added for pedestrians. These guidelines are pretty loose, so it's up to road designers like you to creatively add signs to interchanges. chiefbozxtalkcontibs 00:21, 17 September 2013 (EDT)
Another suggestion, since I-1 is a Toll Road, Yellow can also be used to mark a toll road.
Benie (Bee-Nigh) (talk) 01:59, 1 November 2013 (EDT)

If we wanted to go super-standardized, we could import maps with ImageToMap and have real signs... Idk. This is cool, though. I'm in favor.

--bspells, Mayor of Minetown 4:56PM Mon, 8 Nov 2013 (EST)

I support this. But the problem now is that toll roads signs aren't standardized coz there are some using yellow signs (I-1) but most other toll roads use signs similiar to that freeway signs. Welcome99 (talk) 05:24, 19 November 2013 (EST)

I DEFINITYLY think this would be good. Gogojakeo (talk) 07:20, 24 December 2013 (EST)

Route numbering

Apparently I got this great idea which could standardize the road systems in the server. What I'm trying to say is that all type of major roads (highways or not) to have some sort of road numbering. Some highways have standardized numbering (especially the InterMap) but there are some other highways that doesn't have a route number or maybe some used a different route numbering scheme. For non-highway road, I recommend that they will only be given numbers (no need for a prefix) such as the Ravenswood Avenue which is Route 83, and maybe we could give other non-highway major roads a number, such as the South Express Highway, which I think could be numbered as Route 1 or whatever you want it to be. I think a route numbering scheme would be great if added, but it really depends on you admods, and I guess that's it. --Welcome99 (talk) 21:50, 23 December 2013 (EST)

---I don't think that those rules should be written in stone. If someone wants to have a Southwest Highway, Ravenswood Parkway, NX-03, etc, they should be free to do so. But it would be great if highway owners were to agree on this general system. I just don't think you should be warned/banned for having a "Southwest Highway". KittyCat11231 (talk) 22:12, 23 December 2013 (EST)

As owner of both Grand Avenue (route 83) and Ravenswood Parkway (route 39) I did not have the intention of applying it server wide, but rather county wide because at that time there was talks of forming counties with different cities. The fact its not known is because it never went past the talk stage. Both Routes are simple roads, and is only noteworthy because they are the main roads in and out of Ravenswood. Just a bit of history there. Frozen (talk) 02:25, 24 December 2013 (EST)


- I don't know about the US, but here in the UK, roads that are sort fo like motorways/highways but are not (usually roads that go to motorways), are A roads, e.g. the A20 and popular roads, but not A roads, are called B roads, e.g. the B256. Then all other roads just have their name e.g XXXX Road. I think that that would be good. Gogojakeo (talk) 07:20, 24 December 2013 (EST)

New route numbering discussion

I have five things to say about this:

  1. AWW HAEL NAW
  2. TOO OVERCOMPICATED
  3. Y'all can do that for your roads, but mine are staying the way they are.
  4. If this DOES become a rule, then there should be guidelines for how to name rail lines, too. It would be more fair that way.
  5. Inadvertantly, I've also come up with a standard route numbering system:
  • I-X for carriageways/motorways/InterMaps/(insert freeway type here)
  • MRT-X for less major two-lane highways or partial freeways that are of decent length
  • SR-X for shorter "county" or "state" highways that connect two major points, but aren't long enough to be MRT Routes.

Jphgolf4321 (talk) 16:50, 9 April 2014 (EDT) (thanks welcome)

Sign your messages, jph. Anyways, I'm neutral on this but I have my own proposal for the road numberings, loosely based on the Malaysian road numbering system:
  • I-xxx = InterMaps/Motorways/Freeways/Expressways numberings. Examples: I-0 would be I-0 (obviously..)
  • xxx = Applies to normal roads/MRT Roads that are dual carriageways or single carriageway (note that this numbering doesn't have any letter prefixes). Examples: MRT-2 would simply be just 2.
  • (Area prefixes)xxx = Applies to smaller roads (no matter dual crriageways or single carriageway) that serve only one or two areas. Example: A major road that only serves the Spawn Area would be given the number S1. While if it serves two areas, it will retain the number, : but the letter prefix will change accordingly.
For spurs however will follow Chief's proposal, so yea.
Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 04:30, 9 April 2014 (EDT)
Also another idea, please only implement the new numbering systems ONLY in the NEW WORLD as applying them at the current world as well will just make them confusing, and also more hard to implement (especially with hundreds of signs to change). So yea, please, only the new world. And almost forgot to add this, numbers will be numbered according directions, just like chief's proposal.
Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 04:34, 9 April 2014 (EDT)
I have mixed feelings about this.-nopro988 (talk) 19:27, 9 April 2014 (EDT)
First, thank you to everyone for your feedback.
Second, yes, this will be new world only. The old world will stay the same.
Third: This system is almost identical to I-X, MRT-X, SR-X, or whatever system you can come up with. The only difference is the actual prefix - AX, BX or CX. "A" is the same as your "I", jph, "B" is the same as your "MRT", and "C" is the same as your "SR".
Fourth: Nopro please expand, where are your mixed feelings? Where do you have questions?
I hope this all makes sense, I will continue to add to my proposal. chiefbozxtalkcontribs 13:09, 14 April 2014 (EDT)
I am starting to like this idea, after seeing how it is equivalent, it sounds more simpler for our system. So you have a +1 for me.  +  nopro988 votes that the proposal should be adopted as it is currently proposed. nopro988 (talk) 14:37, 14 April 2014 (EDT)
I still don't like it. I see no good reason to change a numbering system that already works fine. Plus, it'd be confusing having two different numbering systems on the same server. In my book, it either gets changed everywhere or it doesn't get changed at all. Any roads I build on the new world will be InterMaps, MRT Highways, or Server Routes, and that's final for me. No ifs, ands, or buts about it. jphgolf4321 (talk) 16:09, 14 April 2014 (EDT)
Furthermore, why fix it if it's not broken? If I-25 would be the same as A-25, why do we need to change it? If this new numbering system becomes a rule, which it shouldn't be, none of my new world towns will allow road connections numbered under the new system, nor will I build or contribute to any new world highways. Chief, you're a nice guy, but I just don't agree with this. I apologize if this is childish of me, but the InterMap Highway System was created to be a replica of the Interstate Highway System, and I intend to keep it that way. jphgolf4321 (talk) 16:33, 14 April 2014 (EDT)
Why would you restrict yourself? A-B-C actually alleviates confusion, because then we can be very clear about not only which road you're discussing, but where it is in the context of the two maps. If I say that I'm going north on I-25, that's an old-world highway, but A-25 is a new-world highway. Otherwise you would have to say "I'm going north on I-25 in the new map" which is just plain confusing. Also, what if I want to build I-0 on the new map? How would we distinguish that - or would we limit the numbers that players could use?
Remember how we said that the new map is being treated like we're completely rebooting the server? This is a further example of that, where we are rewriting the way that a fundamental system works in order to offer more clarity. We've done it to the rules and rank system, and although these changes aren't set to go into effect until the new map opens, they're pretty similar.
The status quo is that when you make a road you get to name it whatever you want. A while back the old roads got numbers, but nowadays the system seems clunky with the numbers being chosen at random. The system is, in fact, broken - some roads get numbers, others don't, and there aren't any clear guidelines on how roads get the numbers. That's why it needs to be fixed.
You could say that "when we start Map 3 then we'll have the same problem". I've actually addressed that by updating the numbers. "Old" road numbers are all A100-A199, and new map numbers are A200-A299. They use the same maps to save on disk space but when referred to have that extra prefix.
Please continue to provide feedback. chiefbozxtalkcontribs 19:21, 14 April 2014 (EDT)
Now that you put it that way... The new numbering system reminds me of the European Motorway numbering system. You have a +1 from me, chief  +  jphgolf4321 votes that the proposal should be adopted as it is currently proposed. jphgolf4321 (talk) 19:46, 14 April 2014 (EDT)
Huzzah! Thanks. If you have any further questions or comments please feel free to leave them. chiefbozxtalkcontribs 19:58, 14 April 2014 (EDT)
Actually I do have one proposed change... For the suffixes, could they only be used once for the duration of the highway? We do have 26 letters, might as well use them. Otherwise I give it a thumbs-up jphgolf4321 (talk) 20:11, 14 April 2014 (EDT)

Perhaps this system really solve most of the problems of the current numbering system.  +  Welcome99 votes that the proposal should be adopted as it is currently proposed. Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 01:41, 15 April 2014 (EDT)

I like the setup here! One issue I do have is the lack of distinction between 3-digit road numerals- A potential junction between A-100 and A-0 if signed (as I understand it) as is currently suggested would no doubt cause chaos.... I also have no doubts whatsoever that we will reach hundreds of a/b/c-labelled roads, so I think this needs to be reviewed; perhaps there is another way to save disk space? I also suggest (I have no idea whether this has been previously suggested, but don't see it...) that numbering be sequential. Realistically speaking there are gaps but this is due to the fact that certainly in the UK roads are numbered due to their a) position b) direction and c) being spurs or sub-routes to other roads. On the proposed system these things are dealt with and so I think numbering should be strictly sequential (i.e. no A-3 without an A-2 first) My last musing is about naming roads separately from highways. In the UK for example, routes such as the A-20 are not roads; they are a group of connected roads which form a route. I think this model is a good one as it settles the issue some mayors may have with naming their roads; signs may say "London Road (MRT-01)". Just suggestions, please get back to me. Sorry for the wall of text, I finally found the time to splurge my opinions :D Tarheelscouse (talk) 14:06, 17 April 2014 (EDT)

Tar, the systen proposed by chief doesn't work like that. ALL route numbers MUST have THREE digits, in which the first digit denotes the world number (1st world would be 1, 2nd world would be 2) and the other two digits are the route numbers itself (even numbers for east-west routes, odd numbers for north-south routes). Also, about route numbers being applied to multiple roads, I LOVE THE IDEA! Just like here in Malaysia, the Federal Route 1 consists of 100+ roads. Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 02:22, 18 April 2014 (EDT)
Thanks for clearing that up :D Even I couldn't get confused about which world I'm in (He says, crossing his fingers)!
You mentioned even/odd numbering for direction: I would like to state here that I view this as pointless as it displays very limited information about the road from a sign other than which way it's going. If  ::whoever is reading this follows this link: http://en.wikipedia.org/wiki/File:United_Kingdom_A_road_zones.svg you will see that certainly in the UK roads are numbered depending on the zone(s) they terminate in. ::If we were to divide up the new world into districts, we could organise the numbering a little more than the current "system" where you just choose a number. I'm not saying we should exactly follow the British ::system however as even I recognise it's flaws in transferring to the MRT:
a) dividing up first digits would leave only 10 roads to each district
b) not many districts would be available
c) People would no doubt use different termini points etc and so road numbering may be difficult to monitor.
However:
a) 3 classes of road make the number far greater
b) Zones do not necessarily have to be the same size; large cities could be part of multiple road-numbering zones
c) It would order the system!
Under this model:
a) Districts would be assigned to cover the map
b) Roads would be categorised and numbering according to their terminus, be it at a zone or another road (they would then be labelled a spur)
c) The number of numbered roads in each district would be limited to 10 of each category, A, B, and C (Of course there would be numerous other, non-categorised roads)
Please get back to me, and note that I'm fine with you telling me the idea is stupid :D Tarheelscouse (talk) 03:07, 18 April 2014 (EDT)
I like the premise of the idea but it would be rather difficult to divide up the map into districts. This has been proposed in one form or another over the years but it hasn't happened. This is mainly because that would just add another layer of complexity to the map, and constantly raises two questions: What district are you in now, and What happens if you have something that extends across district lines? I do plan on plotting the A, B and C roads on Dynmap so that you can see where you're going. chiefbozxtalkcontribs 10:03, 21 April 2014 (EDT)

What's in a Name?

Assuming the new numbering system goes through, we still have one problem: What the heck are we going to name this thing? I think we should get together some name ideas and let chief decide with those opinions in mind. Please leave a name idea in bold with your signature after it in the "Suggestions" section. Thanks! jphgolf4321 (talk) 16:29, 15 April 2014 (EDT)

Suggestions

More than 99 roads?

I know this seems impossible, but if it DID happen, how are the numbering system gonna do with it? As you can see, the road numbers is from 00-99 and if all that is full, simply how? I haven't came up with a solution, but it's up to you guys to share your opinions on this. Cheers! Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 06:27, 16 April 2014 (EDT)

I'd say we should be able to name roads up to... Well, whatever you want to name it up to 999. If there is a third world, it'll be a long way off. Plus, we'll have come up with a new numbering system for the third world that'd be seperate from the second. jphgolf4321 (talk) 07:57, 16 April 2014 (EDT)
This is an interesting question but it's one that we can actually safely ignore. The reason is in the math and how people choose to organize the numbers. I would much prefer that we use auxiliary roads when we can to reduce the chance of that happening - then we jump from 300 roads to 7,800 per world. Do note that there are 100 A roads, 100 B roads and 100 C roads per world. If we do get into a spot where we start getting low on numbers (like if we have 75 "A" roads), then we'll talk. Cool? chiefbozxtalkcontribs 12:38, 17 April 2014 (EDT)
Yea, sure! Actually with auxillary suffixes put into place, think it would be practically impossible for that to happen. But we'll just see. Welcome99 is in the wiki! (Talk to the hand!) #PrayForMH370 02:25, 18 April 2014 (EDT)