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MRT Dynamic Map

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Revision as of 12:40, 23 June 2019 by KingFox (talk | contribs) (Added current info about the Space World)
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What is the Dynmap?

A screenshot of the new world dynmap.

The Dynmap is an interactive map which shows all the MRT worlds. You can access the site by going to the MRT website and clicking on "World Map", using the in-game link given from the command /map, or using the following link: On the right you can choose the map you want to see and a few other cool things! It functions as a way to see your projects from the sky, or as a tool to locate cities and players.

There is also a separate dynmap for the Beta Server when it is online at However, this map is not rendered.

What can I use the Dynmap for?

The main aim of the Dynmap is to help people plan their cities. Thanks to it you are able to see which places you own, where you could build highways, subway lines... Also, don't hesitate to use it to make maps (by taking a screenshot)! The Dynmap will help you a lot to develop your city. By the way the best way to build well is visiting other cities, which is possible with the Dynmap!

The Dynmap currently displays all open MRT lines, premier cities, and major roads. These can be toggled on/off using the layers button in the top-left of the map.


An important function of Dynmap are the toggable layers. You can find the layers in the top left of your screen, on mobile between the zoom buttons and your location, and on pc beneath both. There are 7 types of overlays, and a lot consist of multiple overlays. These overlays may stand for different points on different worlds, or they might be lines on just one. I'll summarize it below:


First off are the players: If you toggle this on, you will see the location of all the players currently in the world you're looking at. Note that hidden staff members or staff members in the staff world won't be visible. The toggle remains as long as you don't close the program, and works for all worlds. Toggling this off will mean that you won't see any player locations until you either close and open the program again or toggle it back on.

World Border

This shows the world border for the world you're looking at. Look at the wikipage for the world to see where it lies. It's shown on the map in red.


There are two types of official roads on the server. A lot of A-roads, especially close to Central City are marked on the map, which you can see when you toggle on the option "National (A) Roads". The second type of roads is usually not shown on the "Local (B) Roads" overlay at the time of speaking, but you can find a list of B-roads here: List of B-Roads

MRT Lines

The backbone of server infrastructure and where the MRT is known for. All New World MRT Lines have their own overlay, and all the MRT lines on the old world together share an overlay as well. Usually MRT lines are visible on dynmap even without the overlay because of their footprint, but the overlay can be really useful for underground parts.

Premier Cities

Premier is the highest rank [1] and the few cities that make it all the way get an honourable mention on dynmap as they're logo is shown at the city's location.

Spawn Locations

The spawn locations for whenever you come online in a certain world. This is shown as a star in all the worlds.

Render Schedule

For an up to date status of the Dynmap, check the status page.

World Render Day Status
Space World Friday  ONLINE  The space world was temporarily removed but is back for the time being.
Old World Wednesday  ONLINE 
New World N/A Last full render was completed on November 6th, 2018. The next full render is currently underway and is expected to complete soon. Contact a staff member for a local render.
Lab World Tuesday  ONLINE 
Games World Thursday  ONLINE 
Maps World Monday  ONLINE 

As an alternative, you can also have a local dynmap render of a town/project. Politely ask a staff member in-game, and they'll be happy to do it.