The next General Staff Meeting will be held on Sunday, June 9 at 7pm UTC. Be sure to email topics to staff no later than June 7 at 7pm UTC.
This is the last GSM before the server anniversary. If you're planning an anniversary event that needs server funding, be sure to submit it in time to be reviewed.


Difference between revisions of "Major League Spleef"

From Minecart Rapid Transit Wiki
Jump to: navigation, search
(Bracket: looks like I never filled this in properly)
Line 234: Line 234:
|Quarterfinal 4| '''2. Radiance Square''' | Bye| --- | ---
|Quarterfinal 4| '''2. Radiance Square''' | Bye| --- | ---
|Semifinal 1| '''1. PMW''' | 2 | 4. Laclede | 0
|Semifinal 1| '''1. PMW''' | 2 | 4. Laclede | 0
|Semifinal 2| 2. Radiance Square | TBD | 3. East End | TBD
|Semifinal 2| 2. Radiance Square | 0 | '''3. East End''' | 2
|Final| 1. PMW | TBD | SF 2 Winner | TBD
|Final| '''1. PMW''' | 2 | 3. East End | 0

Revision as of 15:23, 6 December 2018

Major League Spleef
MLS logo.png
Commissioners jphgolf4321
Member Clubs 13
Current Champions Western East Enders

Major League Spleef (MLS) is an organization of spleef teams on the MRT Server. It was founded on 16 June 2017 by jphgolf4321, the league's current commissioner, and as such is headquartered in Ravenna. See our Archives for information on past seasons.

Arenas with Command Blocks

Currently, the following arenas use a command block reset system. If there are no staff on and you want to play, the following can be reset via this method:

Arena Location
Forsythe Park Segville
Ilirea Spleef Arena Ilirea
East End Ice Ring East End
Providence Park Waterville
Colliers Arena Accerton
FyfeCorp Arena Crystal City
Square Arena Radiance Square
Stoneedge Arena Stoneedge
The Spleefodrome Laclede
Saturnalia Center Ravenna
Pixl Spleef Arena Pixl
Freezer Arena Chillington
Yaxier Spleef Arena Fort Yaxier
Paradise Arena Spleef Island
Mario Lemieux Spleef Center Oakburgh
Waffle House Center Utopia
Rakata Arena Coruscant
Savacaci Arena Savacaci
Frosty Rivers Spruce Spleef Park Frosty Rivers
ACCL Basildon Spleef Stadium Rockham
Junge Center for the Arts and Athletics Danielston
Frostbite Park Frostbite
Darkhill Arena Eagleshore


Major League Spleef
Team Player GP W L HR % Points
LacledeUnited.png Laclede United jphgolf4321 16 9 7 5-3 .563 9
CC Hedgehogs.jpg Crystal City Hedgehogs Skelezomperman 12 5 7 3-3 .417 5
PER Princes.png Peripotamian Princes Cookie46910 14 2 12 1-6 .143 2
RIC United Express.png Richville United Express woorich999 8 1 7 0-4 .125 1
EAG Poets.png Eagleshore Poets SkyjumperTalon 14 7 7 4-3 .500 7
FrostbiteSC.png Frostbite SC SirNatureWriter 16 7 9 3-5 .438 7
RSSC.jpeg Radiance Square SC MindBender15 15 13 2 7-1 .875 13
Knoxford-Dolphins.jpg Knoxford Dolphins BernCow 9 1 8 1-3 .111 1
WEE.png Western East Enders autobus22 16 13 3 5-3 .812 13
CHI SC.jpg Chillplains SC CyAmethyst 0 0 0 0-0 .000 0
PMW Hikers.png PMW Hikers dragonbloon419 18 14 4 7-2 .778 14
ROC SC.png Rockham SC Aldranster50 17 6 11 4-5 .352 6

NOTE: Due to the extended unavailability of Eagleshore during the playoffs they have forfeited participation in the postseason and the teams seeded lower than them have moved to higher seeds to provide a replacement. As a result Rockham qualifies for the playoffs as the 6 seed and Frostbite moves into the 5 seed in place of Eagleshore.

Shovelers' Cup Playoffs


Quarter-finals Semi-finals Final
Quarterfinal 1        
  1. PMW   Bye
Semifinal 1
  ---   ---  
  1. PMW   2
Quarterfinal 2
      4. Laclede   0  
  4. Laclede   2
  5. Frostbite   1  
  1. PMW   2
Quarterfinal 3    
    3. East End   0
  3. East End   2
Semifinal 2
  6. Rockham   0  
  2. Radiance Square   0
Quarterfinal 4
      3. East End   2  
  2. Radiance Square   Bye
  ---   ---  


Quarterfinal 2
Game Home Score Away
1 5. Frostbite 3-4 4. Laclede
2 4. Laclede 1-4 5. Frostbite
3 4. Laclede 4-3 5. Frostbite
Laclede advances to Semifinal 1
Quarterfinal 3
Game Home Score Away
1 6. Rockham 0-4 3. East End
2 3. East End 4-0 6. Rockham
East End advances to Semifinal 2
Semifinal 1
Game Home Score Away
1 4. Laclede 2-4 1. PMW
2 1. PMW 4-0 4. Laclede
PMW advances to Shovelers' Cup Final
Semifinal 2
Game Home Score Away
1 3. East End 0-0 2. Radiance Square
2 2. Radiance Square 0-0 3. East End
3 (If Necessary) 2. Radiance Square 0-0 3. East End
TBD advances to Shovelers' Cup Final
Shovelers' Cup Final
Game Home Score Away
1 TBD 0-0 1. PMW
2 1. PMW 0-0 TBD
3 (If Necessary) 1. PMW 0-0 TBD
TBD wins the Shovelers' Cup


1. Anything not specifically prohibited by these rules is allowed unless/until a rule is written which specifically disallows it.
2. Games

2.1. All games must be played on snow arenas one block thick.
2.2. All regular season, tournament, and playoff games are played in an untimed best-of-seven format, meaning that the first team to win four rounds wins.
2.3. A round begins when both players have moved to opposite ends of the playing surface, indicated they are ready to begin, and given a 3-2-1-GO countdown.
2.3. A round ends when one or both players falls through the snow and into a pit of water below.
2.3.1. If only one player falls through the snow, the player still standing on the snow wins the round.
2.3.2. If both players fall through the snow at the same time the round is considered a draw and must be replayed.

3. Equipment

3.1. Players must have an un-enchanted diamond shovel and some form of food which is not golden apples.
3.2. Players may choose to wear a team uniform which must consist solely of dyed leather armor.
3.2. Players may not have anything other than their shovel, their food, a team uniform, and snowballs in their inventory at any point during a game.

4. Legal and Illegal Plays

4.1. If at any point the two players have separated themselves to the point that a four-block jump (or a three-block diagonal jump) is necessary for the players to reach each other, the round is a draw and must be replayed.
4.2. Punching
4.2.1. Players are not allowed to use a shovel to knock their opponent through a hole.
4.2.2. Players are allowed to punch their opponent through a hole using a piece of food or an empty hand.
4.2.3. Players are allowed to throw snowballs picked up during the course of the game at their opponent in an effort to knock them through a hole.
4.3. Staff powers may not be used during the course of a game unless a worldedit is necessary to reset the arena between rounds.

5. All players must be in survival mode at all times.
6. If at any point during the game one of the players must leave, they forfeit the match automatically and their opponent automatically wins.

6.1. The final score of a forfeited game is always 4-0.
6.2. If a player leaves with no warning due to a crash or lag issues, they have five minutes to rejoin the game before the game is declared a forfeit.

7. Administration

7.1. Two commissioners will control the league.
7.2. The commissioners reserve the right to do whatever they collectively deem is necessary to ensure the smooth operation of the league.

8. Misc. Requirements

8.1. Playing surfaces must measure at least 21 by 21 blocks.
8.2. Teams may only have one member.

Season Structure

Regular Season

The regular season will last from June 17 to August 4. During this time each team will play every other team in the league twice, once at each home arena. Teams consisting of exactly one member will be responsible for their own scheduling, reporting scores, and updating the standings. Once the teams have played twice, they may not play each other again outside of a friendly until the playoffs. If all teams have played their games before August 4 the season will end early to allow the playoffs to begin. If after August 4 any teams have not played all their games the games left unplayed will be counted as losses for both teams in each unplayed game. The teams who finish the regular season with the most wins (and therefore the most points) will qualify for the Shovelers' Cup Playoffs.

Shovelers' Cup Playoffs


To qualify for the playoffs, a team must try and earn as many points as possible. They earn 1 point for a win and 0 for a loss. In the event of a tie in the standings that will have an effect on the playoffs, the following tiebreakers will be used in this order:
1. Home Record
2. One-game playoff


The Shovelers' Cup Playoffs will be played as a single-elimination tournament over a timeframe that is most convenient for the teams involved. Each round of the playoffs will be played in a best-of-three format which will flow as follows:
1. The team seeded lower hosts a standard best-of-seven game.
2. Immediately following Game 1 the team seeded higher hosts Game 2, another standard best-of-seven game.
3. If one team wins both games, that team advances to the next round of the playoffs.
4. If each team wins one game in the series, a third game is played in the same arena as Game 2.
5. The winner of Game 3 wins the series and advances.
The Shovelers' Cup Final follows the same format as any other playoff series except that the winner of the series wins the league championship and a to-be-determined cash prize.


Since full regular seasons will only be played over the summer every so often an offseason tournament will be held on weekends. Anyone may host an offseason tournament, but for a tournament to be officially recognized as an MLS Offseason Tournament the tournament organizer must contact jphgolf4321. The only requirements for a tournament to be accepted as an official MLS Offseason Tournament are:
1. It must feature best-of-seven games played under MLS rules.
2. It must have at least six competing teams.

How to Join

1. Wait till next season.
2. Come up with a name, logo, and color for a team.
3. Take a Google Form.
4. Wait for a DM from a commissioner.