Difference between revisions of "Major League Spleef"
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!colspan="4" style="background:red" | '''{{color|white|Result}}''' | !colspan="4" style="background:red" | '''{{color|white|Result}}''' | ||
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− | !colspan="4" | '' | + | !colspan="4" | ''East End advances to Shovelers' Cup Final'' |
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− | !colspan="4" | '' | + | !colspan="4" | ''PMW wins the Shovelers' Cup'' |
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Revision as of 15:27, 6 December 2018
Major League Spleef | |
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![]() | |
Information | |
Commissioners |
jphgolf4321 Skelezomperman |
Member Clubs | 13 |
Current Champions | Western East Enders |
Major League Spleef (MLS) is an organization of spleef teams on the MRT Server. It was founded on 16 June 2017 by jphgolf4321, the league's current commissioner, and as such is headquartered in Ravenna. See our Archives for information on past seasons.
Contents
Arenas with Command Blocks
Currently, the following arenas use a command block reset system. If there are no staff on and you want to play, the following can be reset via this method:
Arena | Location |
---|---|
Forsythe Park | Segville |
Ilirea Spleef Arena | Ilirea |
East End Ice Ring | East End |
Providence Park | Waterville |
Colliers Arena | Accerton |
FyfeCorp Arena | Crystal City |
Square Arena | Radiance Square |
Stoneedge Arena | Stoneedge |
The Spleefodrome | Laclede |
Saturnalia Center | Ravenna |
Pixl Spleef Arena | Pixl |
Freezer Arena | Chillington |
Yaxier Spleef Arena | Fort Yaxier |
Paradise Arena | Spleef Island |
Mario Lemieux Spleef Center | Oakburgh |
Waffle House Center | Utopia |
Rakata Arena | Coruscant |
Savacaci Arena | Savacaci |
Frosty Rivers Spruce Spleef Park | Frosty Rivers |
ACCL Basildon Spleef Stadium | Rockham |
Junge Center for the Arts and Athletics | Danielston |
Frostbite Park | Frostbite |
Darkhill Arena | Eagleshore |
Standings
Major League Spleef | ||||||||
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Team | Player | GP | W | L | HR | % | Points | |
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Laclede United | jphgolf4321 | 16 | 9 | 7 | 5-3 | .563 | 9 |
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Crystal City Hedgehogs | Skelezomperman | 12 | 5 | 7 | 3-3 | .417 | 5 |
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Peripotamian Princes | Cookie46910 | 14 | 2 | 12 | 1-6 | .143 | 2 |
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Richville United Express | woorich999 | 8 | 1 | 7 | 0-4 | .125 | 1 |
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Eagleshore Poets | SkyjumperTalon | 14 | 7 | 7 | 4-3 | .500 | 7 |
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Frostbite SC | SirNatureWriter | 16 | 7 | 9 | 3-5 | .438 | 7 |
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Radiance Square SC | MindBender15 | 15 | 13 | 2 | 7-1 | .875 | 13 |
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Knoxford Dolphins | BernCow | 9 | 1 | 8 | 1-3 | .111 | 1 |
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Western East Enders | autobus22 | 16 | 13 | 3 | 5-3 | .812 | 13 |
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Chillplains SC | CyAmethyst | 0 | 0 | 0 | 0-0 | .000 | 0 |
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PMW Hikers | dragonbloon419 | 18 | 14 | 4 | 7-2 | .778 | 14 |
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Rockham SC | Aldranster50 | 17 | 6 | 11 | 4-5 | .352 | 6 |
NOTE: Due to the extended unavailability of Eagleshore during the playoffs they have forfeited participation in the postseason and the teams seeded lower than them have moved to higher seeds to provide a replacement. As a result Rockham qualifies for the playoffs as the 6 seed and Frostbite moves into the 5 seed in place of Eagleshore.
Shovelers' Cup Playoffs
Bracket
Quarter-finals | Semi-finals | Final | ||||||||
Quarterfinal 1 | ||||||||||
1. PMW | Bye | |||||||||
Semifinal 1 | ||||||||||
--- | --- | |||||||||
1. PMW | 2 | |||||||||
Quarterfinal 2 | ||||||||||
4. Laclede | 0 | |||||||||
4. Laclede | 2 | |||||||||
Final | ||||||||||
5. Frostbite | 1 | |||||||||
1. PMW | 2 | |||||||||
Quarterfinal 3 | ||||||||||
3. East End | 0 | |||||||||
3. East End | 2 | |||||||||
Semifinal 2 | ||||||||||
6. Rockham | 0 | |||||||||
2. Radiance Square | 0 | |||||||||
Quarterfinal 4 | ||||||||||
3. East End | 2 | |||||||||
2. Radiance Square | Bye | |||||||||
--- | --- | |||||||||
Scores
Quarterfinals | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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Semifinals | |||||||||||||||||||||||||||||||||||||||||||||||||
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Shovelers' Cup Final | |||
---|---|---|---|
Game | Home | Score | Away |
1 | 3. East End | 2-4 | 1. PMW |
2 | 1. PMW | 4-0 | 3. East End |
Result | |||
PMW wins the Shovelers' Cup |
Rules
1. Anything not specifically prohibited by these rules is allowed unless/until a rule is written which specifically disallows it.
2. Games
- 2.1. All games must be played on snow arenas one block thick.
- 2.2. All regular season, tournament, and playoff games are played in an untimed best-of-seven format, meaning that the first team to win four rounds wins.
- 2.3. A round begins when both players have moved to opposite ends of the playing surface, indicated they are ready to begin, and given a 3-2-1-GO countdown.
- 2.3. A round ends when one or both players falls through the snow and into a pit of water below.
- 2.3.1. If only one player falls through the snow, the player still standing on the snow wins the round.
- 2.3.2. If both players fall through the snow at the same time the round is considered a draw and must be replayed.
- 2.3.1. If only one player falls through the snow, the player still standing on the snow wins the round.
3. Equipment
- 3.1. Players must have an un-enchanted diamond shovel and some form of food which is not golden apples.
- 3.2. Players may choose to wear a team uniform which must consist solely of dyed leather armor.
- 3.2. Players may not have anything other than their shovel, their food, a team uniform, and snowballs in their inventory at any point during a game.
4. Legal and Illegal Plays
- 4.1. If at any point the two players have separated themselves to the point that a four-block jump (or a three-block diagonal jump) is necessary for the players to reach each other, the round is a draw and must be replayed.
- 4.2. Punching
- 4.2.1. Players are not allowed to use a shovel to knock their opponent through a hole.
- 4.2.2. Players are allowed to punch their opponent through a hole using a piece of food or an empty hand.
- 4.2.3. Players are allowed to throw snowballs picked up during the course of the game at their opponent in an effort to knock them through a hole.
- 4.2.1. Players are not allowed to use a shovel to knock their opponent through a hole.
- 4.3. Staff powers may not be used during the course of a game unless a worldedit is necessary to reset the arena between rounds.
5. All players must be in survival mode at all times.
6. If at any point during the game one of the players must leave, they forfeit the match automatically and their opponent automatically wins.
- 6.1. The final score of a forfeited game is always 4-0.
- 6.2. If a player leaves with no warning due to a crash or lag issues, they have five minutes to rejoin the game before the game is declared a forfeit.
7. Administration
- 7.1. Two commissioners will control the league.
- 7.2. The commissioners reserve the right to do whatever they collectively deem is necessary to ensure the smooth operation of the league.
8. Misc. Requirements
- 8.1. Playing surfaces must measure at least 21 by 21 blocks.
- 8.2. Teams may only have one member.
Season Structure
Regular Season
The regular season will last from June 17 to August 4. During this time each team will play every other team in the league twice, once at each home arena. Teams consisting of exactly one member will be responsible for their own scheduling, reporting scores, and updating the standings. Once the teams have played twice, they may not play each other again outside of a friendly until the playoffs. If all teams have played their games before August 4 the season will end early to allow the playoffs to begin. If after August 4 any teams have not played all their games the games left unplayed will be counted as losses for both teams in each unplayed game. The teams who finish the regular season with the most wins (and therefore the most points) will qualify for the Shovelers' Cup Playoffs.
Shovelers' Cup Playoffs
Qualification
To qualify for the playoffs, a team must try and earn as many points as possible. They earn 1 point for a win and 0 for a loss. In the event of a tie in the standings that will have an effect on the playoffs, the following tiebreakers will be used in this order:
1. Home Record
2. One-game playoff
Format
The Shovelers' Cup Playoffs will be played as a single-elimination tournament over a timeframe that is most convenient for the teams involved. Each round of the playoffs will be played in a best-of-three format which will flow as follows:
1. The team seeded lower hosts a standard best-of-seven game.
2. Immediately following Game 1 the team seeded higher hosts Game 2, another standard best-of-seven game.
3. If one team wins both games, that team advances to the next round of the playoffs.
4. If each team wins one game in the series, a third game is played in the same arena as Game 2.
5. The winner of Game 3 wins the series and advances.
The Shovelers' Cup Final follows the same format as any other playoff series except that the winner of the series wins the league championship and a to-be-determined cash prize.
Offseason
Since full regular seasons will only be played over the summer every so often an offseason tournament will be held on weekends. Anyone may host an offseason tournament, but for a tournament to be officially recognized as an MLS Offseason Tournament the tournament organizer must contact jphgolf4321. The only requirements for a tournament to be accepted as an official MLS Offseason Tournament are:
1. It must feature best-of-seven games played under MLS rules.
2. It must have at least six competing teams.
How to Join
1. Wait till next season.
2. Come up with a name, logo, and color for a team.
3. Take a Google Form.
4. Wait for a DM from a commissioner.